The first game I personally made with free assets.
The Life Piratic with Max Caulfield
Gaming, Graphic Arts, Human Behavior, Literature, Social Issues, TechnologyA Grand Day Out was surely an alternative title they were kicking around as Colorado-based Deck Nine was thinking of apt and succinct labels for this episode. Farewell was a brief yet universal adventure. It is a tale of friendship, wonder, science, adventure, love, and death. It is a very appropriately extra and final episode […]
Life in Hell
Gaming, Graphic Arts, Human Behavior, Performance Arts, Social Issues, TechnologyWords fail me… as is customary with this series. And as always, the statements to follow will not be devoid of spoilers. I always want to ask: what are they saying exactly? What is the message behind the scenarios they are portraying? There’s a deliberate purpose behind almost every action in a work of art […]
That Play We Call Life
Gaming, Graphic Arts, Literature, Personal Computers, TechnologyI admit, this series was a little hard for me to appreciate at first. It is a significant departure from the initial storyline which bended reality and had a more superhero feel to the whole thing. In Life is Strange: Before the Storm, you are immersed in real life. It was hard for me to […]
The Dating Game of Life
Gaming, Graphic Arts, Literature, Personal Computers, TechnologyFor those of us greatly affected by the first series, that is to say that the first series had a great effect on us, it has been with equally great anticipation that we have awaited Life is Strange: Before the Storm, Episode 1: Awake. SquareEnix, you are still holding on to that spark that first […]
Life is Moon, Or, To The Strange
Gaming, General, Graphic Arts, Human Behavior, Literature, Social Issues, TechnologyI have been at a loss for words for the past few months. Since completing the series, my mind has been in a state of stasis—frozen in uncertainty after being bombarded by an amalgam of ideas that I have encountered many times before in many other stories, histories, and re-tellings, but simply not in this […]
Life is the Darkest of Rooms
Gaming, Graphic Arts, Human Behavior, Literature, Social Issues, TechnologyJust when I had gathered the pieces of myself back together after being hit to death in the ol’ future head by Episode 3, I instantly became re-dismantled by the subsequent adventure, rather aptly named The Dark Room. This is where things take a turn for the worst and our inner demons begin to emerge. […]
Life: Thrower of Curveballs
Gaming, Graphic Arts, Human Behavior, Social Issues, TechnologyWow… it took a moment to collect myself. This is one extraordinary adventure and well-deserving of all its accolades. Max Caufield is a modern day Holden Caulfield, which I’m sure is exactly what they were going for, what with that “Catcher in the Rye”-looking poster back there. The scenarios that one experiences in this game […]
Life is Fucked Up
Gaming, Graphic Arts, Human Behavior, Literature, Social Issues, TechnologyBrace yourselves… I have paragraphs to unload. PARAGRAPHS. There may be spoilers within, so reader beware… First of all, I am not kidding: Simply playing this game will make the patriarchy your bitch. SquareEnix, you have out-fucking-done yourself. I really didn’t think they had it in them any more, that FF7 was just a fluke […]
The Essence of Politics
Graphic Arts, Literature, Politics, Social IssuesI was very privileged to have a brief Twitter conversation with Alli Kirkham, one of the many thoughtful, talented, and concerned contributors at Everyday Feminism. It was my first visit to that site, as I had been informed of the Politically Incorrect Man comic after seeing it reviewed by the Amazing Atheist. Like most things […]